WereKitten said:
"Besides that Nintendo is making lots of money, which can't be said of the others. This is first and foremost a business and losing money isn't sustainable. Period." There are things called investments. Nintendo only gains money by its consoles and software. Sony and MS knew very well they were going to lose money on their consoles, and still chose to do so because of the HD multimedia buiness for the years to come. It's not like they can't make the "console production cost - retail revenue" subtraction and see that they are going to bleed money. "That's totally wrong. Just this week Iwata announced that MORE 3rd party titles sold on Wii than any other platform. You shouldn't believe the internet memes." That could be true. But if 1500 games on Wii sell 20k copies each, that's alot of third party titles, but none of them is successfull. I'm not saying that all third party games on Wii sell bad, only that what Iwata said doesn't contradict the statement that it's difficult for third party games outside of a certain kind to sell well on the Wii. |
1) I'm pretty sure Sony didn't want to invest all the profits from the PS2 era into the PS3. Microsoft is another story, since their main goal was to tackle Sony's dominance over the living room. And the 3rd parties that are bleeding money has not a lot to do with investments either.
2) From IGN: 260 Wii titles vs 170 X360 titles. So roughly 50% more titles. We know from various reports that development on Wii is 200-400% cheaper than on HD, but I think on the average game this is much more lobsided, since Wii hardly gets any expensive 3rd party projects and HD loads.
Although this doesn't conclude anything it's pretty probable there was much more 3rd party profit on Wii then on HD, despite a lot of HD multiplatform development.







