BengaBenga on 27 March 2009
400 Dollars would have been all the Wii needed to do initially. People are still buying the Wii with the threat of Nintendo INCREASING the price. If Nintendo had HD graphics PLUS their motion controls? People would have gobbled it up.
It's clear that HD doesn't do a whole lot to increase sales and 360's success at its current pricepoint shows you're very wrong.
Follow me here, Right now, Developers have to devote time, money and staff to specifically making Wii versions of games and while those games might be profitable because they are just cheaper to make in general therefore they need far less sales to forge a profit.
Indeed, that's the key. Wii games don't always require ridiculous of sales to cover the development. Sometimes a good idea is what it takes, see World of Goo. That's sustainable business. The big budget projects (Zelda, Smash Bros) pay off, but smaller ones as well, because they can be produced cost effective.
On the HD consoles we see a particular type of game sell very well: the Blockbuster; a mighty expensive very polished game, aimed at a 15+ audience. This is all nice, until it bombs (see Stranglehold).







