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Reasonable said:
For me flop is relative to the game and how well it achieves certain metrics versus reasonable expectations for its sales/critical/market reception

So for example I'd judge something like Flower very differently from Killzone 2 and wouldn't use the same measurement all the time (i.e. 1M sales to be a hit).

I think the true flops tend to be obvious - titles that looked promising, review poorly, get poor online notices, sell poorly vs similar titles and general stink up the gaming universe.

I do notice that since the 360/PS3 fight started (and Wii went in a different direction) lots of people are falling over to claim 'flop' with the most tenuous of justification.

So if it makes money, reviews okay and finds an audience its not a flop IMHO.

I don't think reviews should matter...

Heavenly sword got pretty bad reviews(79 on metacritic), even if it was a great game, and sold 1.35M in the end... I don't consider it a flop...

Same for Mirror's edge or WWE smackdow vs raw 2009... Metacritic is full of such exemples...

I still hate metacritic...

 



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