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You would think both publishers and retail would generally prefer games that games have large openings rather than sell their games through legs:

- It frees up valuable retail space
- It gives retailers their money quicker
- It saves publishers from having to have multiple smaller production runs which is almost always more costly
- Most games tend to drop in price over time so it can bring in less money for both retailer and publisher (depending on when the game was ordered/reordered)
- It makes for far less uncertainty for the publisher