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Srhodes8 said:
I wouldn't mind a more "definitive" version, but we're not exactly the ones who can define what is "definitive". We did not make that the game. What if our definition of "definitive" is not at all close to what Nintendo wanted the "definitive" Smash to be?

Super Smash Brothers was never intended to be a serious, complex, competitive fighter to begin with. In that sense, I find this particular crusade of making Brawl, and the series in general, a more traditional HARDCOREAAAAH game kind of silly, but hey - they bought the game, so they're free to modify it for their own use in my book.

 



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