SHMUPGurus said:
You can really see the difference between the good characters from the bad characters in Brawl, it's unbelievable.
What was good in Melee is that every single character were good. You just had to practice with them. Sure, some of them shine more than anyone else (ex: Bowser, Ganondorf), but it's still easy to win against them with other characters (ex. Jigglypuff, Dr. Mario). Falco is no match to my Ganondorf, just saying! ;)
In Brawl, camping characters own everyone, it's not even funny. Just camp in a corner, spam your B shit, shield+grab when your enemy gets close to you, air combo, repeat. Sure, there are ways to get those characters out of there, but cheap players will play cheap with cheap characters. It's inevitable.
Before commenting on this, I suggest everyone tries Brawl+. New players might hate it because they will die too easily, old players will definitely prefer Brawl+ for the technical aspect of it. You can STILL PLAY casually in Brawl+. It is fun to find new combos with every characters now, because the stun rate is different, the gravity on some characters are lower, etc.
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What does good/bad character mean??? That doesn't even exists
Falco in meelee was full of cheats (?) he was so fast, and the kicks were just too strong. He even had a back kick, that was so weird, that it just completely stop u.
i don't know who do u play with, but when i play with my friends we just go at it. No corners, no repetitiveness... we just play straight foward, so i don't see the complaing. In the videos u posted, they kept doing the same moves, and combos. And like you said, cheap players will play cheap.... no matter what. Brawl, meelee or brawl+, at the end it will be the same
I do believe brawl is more balanced.