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Ratz said:

There is no word however on how much the graphics of the games that choose to use PhysX will suffer, since some processing power of the GPU will be allocated to physics.

I would view this as another option a PS3 game developer has, not something they are forced to use.  There are plenty of middleware companies that offer physics solutions for the PS3.  I think it shows that Nvidia is still firmly supporting the PS3 and the Nvidia GPU.  They are probably trying to firm their footing for the PS4 GPU.

 



Thanks for the input, Jeff.