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Soriku said:
outlawauron said:
Soriku said:
outlawauron said:
Shanobi said:
The_vagabond7 said:
Given that it's sold a fraction on double the user base it's not really that brag worthy. All this shows is that the audience for this kind of game is drastically smaller than on the other consoles, and the % of wii owners interested in this sort of game is even more drastic compared to the other consoles.

An audience exists? Yes, but if the team that made WAW on wii had instead been split up and put making two much cheaper family party games would they have profited more? I think that is the real question the publishers will be looking at.

The real question is, if hardcore Wii games in fact cost 1/5th of what 360 and PS3 games cost, has the Wii version been more profitable than it's HD versions?

No they don't. Red Steel cost more than Gears of War.

They both costed 10 mil.

Anyway, that's one exception out of...how many games?

There are others, but the point is to not use absolute numbers. Not all Wii games are cheaper than HD games. They just aren't.

But the vast majority are...


I kinda like to compare big Wii game costs to big HD game costs and then average HD game costs to average HD game costs. I think it's more accurate that way as if a big game isn't on the Wii usually it's on the HD consoles.

Well, outside of Super Mario Galaxy, we haven't had a big budget that's released that really had great production values.

I'm interested in the costs of The Conduit and MH3. Both should be well over 20 million.



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