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SaviorX said:
hThe_vagabond7 said:
Given that it's sold a fraction on double the user base it's not really that brag worthy. All this shows is that the audience for this kind of game is drastically smaller than on the other consoles, and the % of wii owners interested in this sort of game is even more drastic compared to the other consoles.

An audience exists? Yes, but if the team that made WAW on wii had instead been split up and put making two much cheaper family party games would they have profited more? I think that is the real question the publishers will be looking at.

 

What you have just said addresses this lingering stigma that everything that glitters party is gold. There can only be so many games that address the exact same consumers (without much "loyalty" mind you) before the market gets saturated. You could argue that this hasn't affected FPS sales on the 360 or something, but those are purchased by a different breed of player.

 

The reason we see so many games of the same kind on Wii shelves is because they aren't selling, so they will stay there, until somebody buys the thing.

 

We can also go back and forth talking about how this game was already cripled by its lack of features in comparison to the PS360, multiplatorm sales loss, and the fact that the Wii did not have the established (I think 9 million?) userbase of COD4 owners.

Not only that, but the previous entry in the series on Wii sucked so badly it probably detracted a fair few from the Wii version of WaW.  I know at least one person that happened to.

 



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

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