| mrstickball said: Do you consider 400,000 units for a game that had a decent advertising budget to be good? I must be in a strange world where a decent sandbox game must cost nothing to make. The retailer reports are from NeoGAF retail musings from store clerks. The number is my own, but given the 5-7 retailer reports, they seem to be saying above NMH. |
Ah ancedotal sales. I've found those to be pretty useless over time as they don't really yield anything other than a guess. A very local and miniscule based guess. Although I still think it was about 50k-100k first week no matter that.
As for 400,000, yes in sales but not shipments. Aparently the game was close to 600,000 in shipments if I remember the number they gave. That's their actual sales and apparently it was good enough. I mean there is a sequel coming out. Usually commercial failures don't have sequels.








