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mrstickball said:
Do you consider 400,000 units for a game that had a decent advertising budget to be good? I must be in a strange world where a decent sandbox game must cost nothing to make.

The retailer reports are from NeoGAF retail musings from store clerks. The number is my own, but given the 5-7 retailer reports, they seem to be saying above NMH.

 

Ah ancedotal sales.  I've found those to be pretty useless over time as they don't really yield anything other than a guess.  A very local and miniscule based guess.  Although I still think it was about 50k-100k first week no matter that.

 

As for 400,000, yes in sales but not shipments.  Aparently the game was close to 600,000 in shipments if I remember the number they gave.  That's their actual sales and apparently it was good enough.  I mean there is a sequel coming out.  Usually commercial failures don't have sequels.