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http://wii.ign.com/articles/958/958855p1.html

Closing Comments
Sonic & the Black Knight is a disappointing mess of presentational highs and design lows. The game will wow with its crisp cinemas, slick interface, online functionality and pretty in-game graphics, but when you sit down to play it, you will quickly discover a slow, clunky, boring affair ruined by stupid design choices. The intense speed, loop-de- loops, and pinball jumps that Sonic is known for have been altogether removed for insultingly bad swordplay tied to retarded Wii waggle that will leave your arm sore and your heart broken. There isn't a level in Black Knight that is even one tenth as compelling as a single daylight mission in Sonic Unleashed.

This is a Sonic game that craps all over everything that has ever made the series interesting and then adds pointless waggle.

Rating Description
out of 10
8.5 Presentation
Slick interface, crisp cut-scenes, online trading system and leader boards. In-game graphics look good. Dialog is too campy.
8.5 Graphics
Really pretty. Varied level designs come to life with good art and great effects.
7.5 Sound
There's a lot of voice work and music and a good chunk of it is over-the-top campy.
3.0 Gameplay
Possibly designed by monkeys. Everything you've ever liked about Sonic games -- speed, great level designs -- is gone. Instead, you will crawl through stages and fight enemy after enemy, with waggle.
3.0 Lasting Appeal
You can beat the primary single-player mode in a few hours and then you'll unlock some extra playable characters. But there's no point in going back unless you like torturing yourself.

 

3.9
Bad

 

OVERALL
(out of 10 / not an average)

Wow, I never would have thought it would come down to a 3.9. With Nintendo Power's 8.0 and now this... Ah well. I'll definitely be playing my fair share of this game in the coming days. And I'll let you guys know what I think. Still, bummer.