| Bodhesatva said: A lot of this strikes me as fluff, Rol, and pretty circuitous. However, the core idea does ring true to me: many game developers seem to be making games for each other and not for consumers. And at the exact same time they are performing strong arm tactics, these companies are heavily relying on metacritic to judge their own games, often apparently offering bonuses to developers who get high review scores. See the problem this? It's like a guy clapping himself on the back. Guy A pushes Guy B to give him good marks, then the score Guy B gives Guy A gets Guy A a raise. Now that Guy A has more money, he can pressure Guy B harder to give him even better marks, and so forth. I'd like to call such a phenomenon a "circle jerk," because that really is an apt phrase for this situation, even if the phrase is more crude than I typically prefer. |
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