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Gelmer said:
misterd said:
Lost tears of Kain said:
news to me, o well if he didnt work on 2, 2 was just as good as 1, so i have no worrys

Having played neither one, I have an honest, non-fanbaiting question.

How much "new" was done with GOW2? It's not THAT hard to continue down a path someone else has already started to set down. If it was "more of the same, but better", then I'm not sure Jaffe's influence can be minimalized. If it improved and innovated substantially, that's another matter.


God of War 2 was a great game, but it really wasn't a sequel, it was just a continuation from the first game. The only dissapointment in the game was that it was still painfully short and did absolutely nothing new. In all fairness, how much new can you do with a game that did it so well the first time, but still it felt almost like they were afraid to stray from what Jaffe had help create and as a result the game was a very timid attempt at going beyond its predicessor.

I worry the sequels may suffer the same fate of being exactly the same game over and over, but to be

honest, that doesn't seem to bother the fans or sales.


 

To short ... are you kidding me . The first one took me litle over 9 hours to finish , while I needed more than 15 to finish 2 . Even if you read reviews you can see that GoW2 was a bit on the long side , some saying that it was this close to get repetitive . I liked it more , because I admit , the first was a bit on the shorter side , but 2 was way enough ... Also CoO will not overship , they are allready making batter decisions with the game , meaning that they are not overhyping it and not give up to much info . I dont think that they will ship more than 600k first week BTW :)

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