Slimebeast on 24 February 2009
| CGI-Quality said: @ slimebeast I dunno bro, the 360 has not been pushed to it's limits yet. This could be a game that starts doing it. Who knows though, I'm hoping that trailer was in-engine, even if mayve not gameplay. |
Yeah, in-engine certainly. And most of the environments might look like that in-game too (because they weren't spectacular). But those high-polygon, detailed character models are impossible on the x360 in those numbers, and they looked like typical "trailer-models" too.







