Kasz216 said:
That really worked for Manhunt.
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i thought it was the weak reviews and the self inflicted censorship, camera shakes and bluring that did it actually.
Plus this game has much more appeal other than just violence, violence in traditional realistic sense.
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.







