Munkeh111 said:
That is precisely why I think there is a massive hole in my arguement. Well with publishers, they only get $20-25, and the actual developer will only get something like $6 I believe (these figures are semi-made up, there was an article in OPM UK a while ago about where your £50 goes, but I can't remember the precise stats). |
For those who don't know, I believe these guys are talking about this article. It says that only 20% of released games are profitable, and that if you include those games that are never released, only 4% of games are profitable.
@Kasz216
Think about if this game was third party. Then a $60 million dollar game would need to sell somewhere between 2.4 and 3 million copies just to make it to profitablity. Those kind of sales numbers are much harder to come by.
Games on the 360 and PS3 are expensive. I've heard around $16 to $20 million dollars being pretty common for some bigger games. If that is true, a third party game is going to need to sell 0.6 to 1 million copies to just to be profitable. Not many games make it to 1 million copies sold.
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