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Kasz216 said:
theRepublic said:
I think that Munkeh111 is pretty close on this one.

If Killzone 2 sells over 2 million units, then it will be profitable.


I gotta really wonder though.... are that many games really getting canceled before they are made?  And i mean that many that are very far allong and spent a lot of money on resources, since the games getting canceled in the idea stage probably haven't cost that much.

Cause i mean otherwise, if profit targets are so low for one of the most expensive games this gen....

Why are all these companies losing their shirts?

I mean, with a  number like 2 million for a game this expensive.  The 20% of games released make a profit number doesn't jive.

That is precisely why I think there is a massive hole in my arguement. Well with publishers, they only get $20-25, and the actual developer will only get something like $6 I believe (these figures are semi-made up, there was an article in OPM UK a while ago about where your £50 goes, but I can't remember the precise stats).