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When was Dead Space announced? I must have missed it

(also you should probably post the second page in the OP)

Anyway, their logic with ME is flawed. The problem was not with controls, they are great, and I can't understand how motion controls would really work, unless you had to run, and that would just be like a work out. The problem was that people found the game really tough, and it lacked variety or length, those were the problems

GTA IV would not work on Wii. It is not just that is a violent game, but much of the focus of the game is on portraying the brutality of many of these violent acts, and I just don't feel that the same feeling would be felt on the Wii, and of course the huge number of different gameplay modes, many of which might not suit the Wii, because I am not sure how easy it would be to drive and shoot at the same time

I don't think LBP would work so well on the Wii. The major emphasis is on sharing, and that would not be helped by the friend's code system. While Nintendo could take advantage of all their franchises to make great DLC, I don't think the user created levels would be as easy to share with friends, but it could definitely work with the Wii, but of course it has the slight obstacle of the fact that it was published by Sony

Locoroco would work well with the Wii, but of course that is also made by Sony. The Wii mote would probably work very well with it, but then again, the SIXAXIS can achieve precisely the same functions in that regard