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konnichiwa said:
tiachopvutru said:
BenKenobi88 said:
No way. The balance board is not designed well for DDR, in my opinion.

You saw the dance game for Wii Fit right? Slow and boring as hell, right?

I suppose it could be faster, but it requires you to step on and step off, repeatedly. It would not be an improved DDR at all, just different, that's all.

The balance board is much better for...detecting balance than it is for rapid movements on the front, back, left and right of it. At least, that's the impression I get.

 

But let's say it detects weight and stuff (and hopefully kinda work similar to DDR board as well)... You may be able to play interactively with your leg while using the Wiimote, for let's say, a fighting game. How about you stompt your feet and then wag the Wiimote, and the character would reach up to swing the sword. Or you could do combo while using your hand and leg relatively? With that, you can play while sitting just as well as standing up. Who knows, it could work wonder or it may match a Zelda game very well...


Hmm for a fighting game that would sucks I think :s. How are you going to do a
15 hit combo in godsake ^__^''?

Hmm can Link stomps :s?


 lol, why not? It'll be a bit challenging, and you could count 1 stomp as 1 button you normally press as well. I don't think it would suck though...

As for why I say it may fit well with Zelda game, if I'm not wrong, Zelda game has always been an adventure game with different kinds of interesting puzzles incorporated into it... The extra WiiBoard somehow gives me an impression that it'll allow more kinds of unique puzzles.

The above are just rough ideas. I think they could be interesting or exciting. You never know unless someone actually makes a game like that... because, for example, how many have thought a game like Phoenix Wright would be as fun as it is before playing it? 



I'm an ALIEN!!!! - officially identified as by Konnichiwa

Of course... My English is still... horrible - appreciation and thanks to FJ-Warez  

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