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People just find KZ2's aiming difficult because they're used to CoD4 and stubbornly refuse to change their ways. CoD4 is now the "God FPS" that all FPS games have to be compared to, and they must match it move for move.

Here's a hint: It's not CoD4. Don't try to make it CoD4. Put the aiming sensitivity on full, it aims as fast as CoD4. That's good. But keep it on Standard 1 and put Zoom on toggle.

I thought the aiming worked incredibly well. CoD4's aiming was easier, but not as satisfying.

The graphics were awesome. Fullstop. The animations were incredible, everything looked so GOOD! Better than Gears 2, better than Uncharted, better than MGS4.

And finally the AI. That's what really sets the game apart. The Covenant had nowhere near this much intelligence. The enemies lie down in front of cover, roll in and out, throw grenades just when you think it's safe...

Based on that demo, I'd give the game 9.5. I just wish it was longer. With Hard difficulty and the Skirmish option.



(Former) Lead Moderator and (Eternal) VGC Detective