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I also miss the sense of every little item I picked up was important. Every bullet was needed and every herb and even the type writer ink was so valuable. Not being able to save the game every 10 seconds or having any check points made the sense of "survival" so much more real. In games now days it almost makes it pointless to care if you die or not because you just start right back up pretty much where you died. If RE brought back this concept of limited resources(no money or upgrades) and no check points/unlimited saves then I think It would make the game much more scary/survivally/horrorifying/whatever.