Garnett said:
No you cant,and if it did it would be offset by the dev cost for the PS3 version.
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well twesterm (from my understanding is a dev)says most games dont sell 300k lifetime. id assume the games would break even and make profit before that mark. now even if we assume thats the break even point and even if we increase it by 100% (which is a shitload) then break even mark would be 600k for the 360. now ports only cost 1/10 so break even mark would be 60k. i can say with confidence l4d would turn profit on ps3. even if it gets realesed a year from now