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one thing to think about is how long would it take to load this data off the sd card whenever you want to play the level. if a wiiware game thats a little under 40 megs takes around 45 seconds to transfer, how long would people be willing to wait for the whole level to load before they can start playing?

the music games can get around this because they just have to load the very beginning of the song to start it, and they can stream over the rest while you are playing the song.



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=47568

 

brawl friendcode - 3823-8201-9151

mario kart wii friendcode - 0387-9491-4552

PM me if you add me plz.

 

150vg$ bet(with haggy) mk wii 2009 worldwide sales > any 360/ps3 game released in 2009.

current mk wii worldwide sales (jan 9th): 553k