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Kasz216 said:
theRepublic said:
But would the increased volume make up for the lower per game revenue? That's tough to predict.

Honestly increased volume almost never makes up for the lost revenue.

Price cutting to gain market share is often considered one of the great follies of buisness decisions.

It occasionally works but it's something that's way overdone.

 

That all depends on how the supply and demand curves look.



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