| noname2200 said: http://www.gamespot.com/news/6203773.html "NPD provided final 2008 US sales figures to GameSpot for two 360-only titles from Microsoft's internal studio system: Lionhead's Fable II and Rare's Banjo-Kazooie: Nuts & Bolts. The difference between the two was striking: The former RPG sold 1.2 million units, while the latter eked out a mere 140,000 units in US sales"
Wasn't this game only $40, and came with Banjo-Kazooie? I hope this doesn't affect Rare's future, as I'll miss them, even if I haven't really enjoyed any of their games since the N64 days (except for Viva Pinata. That was pretty fun). |
The situation with Rare proves, at least in part, the folly of attempting to buy market share by making massive investment and/or outright-purchasing developers when there is no guarantee of holding onto the talent that made the developer/IP in question valuable in the first place--it'd be like snapping up the publishing rights to Harry Potter and then hiring an author besides Rowling to write them.
That said I miss the idea of classic Rare that made their bones with the N64, as I miss the near-hollow shell that is present-day Sega.







