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noname2200 said:

http://www.gamespot.com/news/6203773.html

"NPD provided final 2008 US sales figures to GameSpot for two 360-only titles from Microsoft's internal studio system: Lionhead's Fable II and Rare's Banjo-Kazooie: Nuts & Bolts. The difference between the two was striking: The former RPG sold 1.2 million units, while the latter eked out a mere 140,000 units in US sales"

 

Wasn't this game only $40, and came with Banjo-Kazooie? I hope this doesn't affect Rare's future, as I'll miss them, even if I haven't really enjoyed any of their games since the N64 days (except for Viva Pinata. That was pretty fun).

The situation with Rare proves, at least in part, the folly of attempting to buy market share by making massive investment and/or outright-purchasing developers when there is no guarantee of holding onto the talent that made the developer/IP in question valuable in the first place--it'd be like snapping up the publishing rights to Harry Potter and then hiring an author besides Rowling to write them.

That said I miss the idea of classic Rare that made their bones with the N64, as I miss the near-hollow shell that is present-day Sega.