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@Montana: My point was, that the quality of the games can't be judged by ones personal preferences. If we look at each games sales, we could say that the game doesn't need to be like Nintendogs or Brain Training to sell in big numbers. In reality, the two latest CoD games have done amazingly well.

@Munkeh: The reason why MKWii sells so good and the reason why it has Mario in it, is because it's supposed to be a bridge title for the new audience into the core games.
Think about MKWii as "Wii Motorsports" ("Wii" title, Wii Wheel playing a big part in the boxart, white background) as its idea. Only this time it has Mario in the title to get the people to play the core games, such as Super Mario Galaxy and Super Paper Mario. Another similar game could be Wario Land.
MKWii is easy to pick up and play, while it has a lot of depht, that keeps the experienced gamers interested in the game too.

Nintendo isn't interested in having a "Singstar and Buzz" audience, like Sony had on PS2, Nintendo wants to get them to play the core games as well (Sony didn't have bridge titles for them).

@RPG: If we think the numbers in question in this thread, a million or two is enough.

@Axumblade: All the people who potentially want GT5, doesn't yet have a PS3. Out of the people, i'm betting quite a few will consider 360 and Forza as a cheaper option.
GT5 wouldn't outsell MKWii 2009, even if it came out (early) 2009. Surely there isn't many games the size of sales as GT (last gen only GTA), but take a look how GTA4 is doing with more than double the installbase. GT5 could easilly reach 5-6M on PS3 first year, but MKWii could be expected to sell between 8 and 10 million this year. That is if the legs keep on going.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.