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mai said:
Star Scream said:
mai said:
Star Scream said:

It's quite shocking cheap port of an ancient PS2 game managed to outsell Fragile on the first day. I really expected the game to do better, it has fantastic art and high production values.

Not shocking at all, at least for me. This's a little bit exaggeration, but... new IP not made by well known developer and not supported by hype campaign, not standard jRPG = niche game in Japan.

Namco Bandai, bring it here and you'll get x10 to japanese sales guaranteed.

 

Namco Bandai are not a small developer, and this game is from the same team that worked on Eternal Sonata. I just hope the decision whether or not to bring it here won't be based on Japanese figures.

Fragile was developed by tri-Crescendo and heavily supported by Namco Bandai development group during it's production. But tri-Crescendo itself hardly a big developer. I mean overall, all OK with Fragile sales, 45% - that's perfectly meets expectations of publisher.

 

Again, it doesn't.

If (!) they expected the game to sell 500k copies than this is surely not meeting their expectations. I don't say Fragile is a bomb but the developer doesn't decide how many copies will be shipped. They get the money for shipping the game! If they could decide how many copies to ship they could just ship 5 million copies of the game and retailers would go bankrupt.

50% means the retailers expectations have been met not the publishers!