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scottie said:
Any game that sells above 45 or 50% of its initial shipment on day 1 clearly isn't a bomb.

0-33% = bomb
34-67% = sold as the developer anticipated
68-100% = developer underestimated their own game

That's not entirely true. The developer doesn't decide how big the first shipment is, the retailers do. You could expect your game to sell 1 million copies during the first week but it would still be possible that retailers only order 200k units of it.