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jammy2211 said:
A few low-key Japanese developement projects will be exclusive to PS3, which will eventually come to the USA. Stuff like Blazblue, Cross Edge, Disgaea 3 etc. We'll see a few of these every year but er, that's gonna be it for non-Sony influenced exclusives.

Other then that, everything is going to be PS360, no ones going to support either platform exclusively without Microsoft or Sony giving them a reason to.

The major publishers seem happy at the moment to keep their higher tier teams on PS360 developement and their more inexperienced teams on the Wii. I honstly don't see that changing in the west, not so sure about Japan though.

Versus XIII, Yakuza 3 and LA Noire are low key, right? Hell, LA Noire isn't even Japanese.

OT: They develop for the PS3 because it gives them an extra 20 million userbase. If they make a REALLY good multiplat, give it a first day PS3 release, it will cross 4 million sold, easily. That's what, another $100 million in revenue (factoring in Greatest Hits etc.)?

There's no way it costs even nearly that much to develop for the PS3 in addition to the 360. Even smaller, lower quality titles tend to break a million on PS3, perhaps $25 million in revenue. Still a lot more than they have paid to develop the game on both HD consoles.

I think a better title would be "3rd Parties: Why would they make non-moneyhatted exclusives anymore?"

The answer being, of course, that they wouldn't. With the exception of some developers on the Wii, which seems to be beginning to happen.



(Former) Lead Moderator and (Eternal) VGC Detective