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Onyxmeth said:
Kantor said:
Aha, overhype. Entirely different from hype. Saying Killzone 2 will be a fantastic game, and saying it will be a Halo killer, are two entirely different things.

I have personally never claimed the latter, but many people here have. Yes, it will be fantastic. Yes, it has a good chance of being better than Halo. But that's not the point. The whole _ Killer phrase shouldn't be used until AFTER a game has been released.

If and when Killzone 2 is as awesome as it's being hyped to be (we now have some concrete evidence at least http://www.metacritic.com/games/platforms/ps3/killzone2) THEN we can call it a Halo killer.

You know what I find more annoying than overhype, though? What I like to call Haze Syndrome. Sufferers seem to think that every single PS3 exclusive that is going to be released in the future is going to be crap, because Haze and Lair were crap.

Um...no. TWO GAMES in the PS3's entire exclusive library flop relative to expectations, and now every game is going to flop? Of course, Killzone 2 will flop because it's an FPS, like Haze and Resistance 2 (which of course is a flop, despite being a million seller), and because it's on PS3, like Haze and LBP (which of course is a flop, despite being nearly a double million seller).

The term "flop" seems to have been adjusted to mean "not a week one million seller", which like I said, I find much more annoying than hype. Can you honestly tell me only Sony fans do this? There's a nice thread in the Gaming Discussion: Can The Conduit outsell Killzone 2?

You'd be shocked at the number of "Of course it will" answers.

Resistance 2 is a flop relative to expectations set by Sony. There's no need to use your own definitions when Sony themselves set the bar higher than any ridiculous fanboy on here could. Being profitable does not mean a game isn't a flop. 1.2 million for Resistance 2 is ridiculously low considering how well FPS can sell on the console, including the first Resistance. You can attempt to spin it any way you want but it doesn't change how poorly the game has sold relative to expectations. Are you telling me if Halo 4 was selling like Res 2 is right now, it wouldn't be considered a flop? Of course it would, and just because it was able to break a small profit does not make it any less of a flop for a title capable of so much more.

 

There we go. The inevitable Halo comparison. Why must it be compared to Halo? They're on different consoles, have different marketing budgets and, frankly, are of a different quality and in a different league. Halo 4 would be considered a flop with R2 numbers because Halo 3 will easily cross 10 million sales. Resistance: Fall of Man is just over 3 million sales. R2 will beat that.

You mention the first Resistance. Look at a sales comparison graph. Like the one OkeyDokey posted: http://vgchartz.com/swlaunch.php?reg1=All&game1=Resistance%3A+Fall+of+Man+-+PS3&reg2=All&game2=&reg3=All&game3=Resistance+2+-+PS3&weeks=100. Resistance 2 is selling way better than Resistance: Fall of Man. It will almost definitely outsell RFOM. It is going to hit 3 million, and it should stop at around 3.5, very respectable. LittleBigPlanet will do even more.

You act as if Resistance 2 is done selling. It's not. It's been out for two and a half months. Most games continue to sell for what, three years? Look at RFOM's first week and first month, and look at its LTD.

I think anybody who expected R2 to sell even close to what Gears 2 sold needs a reality check. Pretty much everybody thought that Gears 2 >>>>>> R2 in sales. I suppose that's the way it should be, it is the better game, even if they literally changed nothing.



(Former) Lead Moderator and (Eternal) VGC Detective