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Words Of Wisdom said:

I played the first 30 minutes of this game today.

I've never been more sickened by a main character in an RPG before.  Emil is quite possibly the single most pathetic character I've ever seen.  Evidently Bandai Namco decided that rather than write a plot that gives real character development that they'd just have the main character start out as a spineless wonder and then become not-spineless later and call it character development. 

Also... does anyone else think that having half a dozen flash backs to a scene we just saw 5 minutes ago is a bit... idiotic? 

The only thing I've ever seen with more flashbacks in the span of a few minutes was this episode of Clerks:

 

 

@bolded:

Maybe this is a Namco thing because in Eternal Sonata they did the exact same thing.  Some chick was having a conversation with her lover, conversation ends and 3 minutes later she dies.  During her much drawn out death it keeps flashing back to the conversation I saw not even 5 minutes ago.  Does Bandai think I'm retarded and can't remember something that happenned so recently?  I spent the whole time thinking "y'know alluding to this shit woulda worked fine, how dumb do you think I am that I need to see the same scene again?".  Drove me crazy

@Claude

I think the Synch ratio gives you an idea how likely it is that any given monster will join in with you when you do your team attack thingy.  As to your other questions I'm afraid I can't help, I don't remember which food does what.



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