| .jayderyu said: @OP hypocrasy of the companies. Last gen the companies made the big games on the weakest, hardest to develope for, but largest install base machine. this gen these same companies are producing are hardest to easy, more powerful systems, but smallest install base platforms. Then they go on spouting that the weaker console in incapable of having "serious" games. Compltetly ignoring the PS2. The reason it seems that there is more whining is well because there are just more people on the larger install base. If last gen all these block buster games came out the cube(LOL) the PS2 fans would be whining just as much. It's just your seeing the same percetage, but the source amount is larger. |
It's not a matter of "hardest/easiest to develop for" but rather where the games sell. The demographics play a huge role in that. Sure, the PS3 and 360 have lower install bases, but said install bases buy big name games in droves. CoD: WaW hasn't even broken 400k on the Wii. It's sold over 6 million on the HD consoles. Get the picture?
Even taking into account last gen, the GC painted the same picture as the Wii is right now. Most, if not all, the top selling games were Nintendo games while big games like Madden or core games like Viewtiful Joe did abysmally.
Here's a basic generalization: It doesn't matter if the Wii sells 100 million units. If the people who own the system don't buy games that sell so much better on the other consoles, then why put them on the Wii?
It then becomes a domino effect. People aren't buying the games on the Wii, they are on the HD consoles. Devs put more big games on the HD consoles, and those gamers buy said games. Because they buy the games, the devs put them on the HD consoles. The cycle then just leaves the Wii out of the picture








