By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Interesting to see one of the big graphic PC guys take this angle and what they may plan in the future.

I just read an interview with Tyson Green from Bungie who was saying working on a smaller budget game can offer more creativity and breathing room since you're not locked in from day 1 for 3 years on everything. You can have flexibility so that if you get a nutty idea, you can run with it.

I think Newell feels the same to a degree.



The rEVOLution is not being televised