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Comrade Tovya said:
FishyJoe said:
If you are going to constantly call it huge, then it better damn well be one of the best selling games of the year. Whatever your actual intentions were, you contributed to the hype by using these phrases. You reap what you sow, now you must live with it. The road to hell is paved with good intentions.

 

That's pretty much the way I feel about it.

If you hype a game as the messiah of the PS3, it better well deliver on its promise of redemption (which it hasn't).

I think the problem with the game, is that the marketing doesn't really explain what the game is... and really, when I would ask my clan-mates about the game, they couldn't describe it... they would say, "just buy it, and you'll see".

I think most gamers won't buy a game unless they actually understand what the game is.. and Sony has never really marketed the purpose behind the game very well.

QFT

I am shocked at folks spinning how successful Heavenly Sword is - and it wasn't. LBP could be a 5M seller one day, but it hasn't moved systems like other games (Metal Gear) has. Even though I wasn't huge on Metal Gear, I do admire it for getting folks to shell out $$$ to buy a PS3 to play it. LBP, as it was hyped, really was a breath of fresh air on the PS3. While you may think it's the awesomest game on the planet, this same game on the Wii would be laughed out of town by most folks in this here thread.

MS tried something like that with Viva. And phailed. They hit the mark with Scene It - but the original Scene It is a board game and has followers. LBP is a new iP and I am impressed at its sales. However, as much as folks were talking about how much it would sell, how big this was gonna be, it all turned out like a 40-year-old Faygo - it's a drink but lacks the fizz.