By using this site, you agree to our Privacy Policy and our Terms of Use. Close
S.T.A.G.E. said:
DMeisterJ said:

No matter how good the game does commercially (1.3 million sold in 8 weeks), or Critically (metacritic if 95) the game will never be seen as a success. It's a shame too, since the game is so freaking awesome.

This community would rather downplay the game's success, and call the game a failure because of the hype (not the game's fault), rather than look at it on it's own merits, a new IP, which sold really well on the PS3 and has that high of a metacritic average. We'd rather look at this game as not a success, and continue playing Generic Shooter A, Madden 2020, and Traditional turned based JRPG 1,922,498, instead of praising a new IP for doing something different and what some would call innovative.

So I am never going to defend the game again, and neither should you

It's a success commercially, and critically, and that's all that matters.

 

I hope they give LBP a story. Because it still has nothing on Mario or any Nintendo platform. I found Donkey Kong Country to still to this day be more enjoyable.

I would actually argue that LBP had a better story than any Mario Platformer I have played, and one of the more involved ones for platformers in general.  Mario games usually give you an overall goal, but the reason you go to every new area is left totally ambiguous.  Why are you in a world made of toys, or a desert?  These things are just ignored as you try to gain more stars or whatever you need to move onto the next cool world without any backstory or explination whatsoever.  LBP's story quality is definitely up for debate (I don't think it got to the levels of Psychonauts), but atleast every place you went was part of that story.  Story is pretty much ignored for the most part in Mario games, so I just can't see this as a very good justification for Mario being better.  There are many other qualities up for debate, but I don't think this is one of them.

 



...