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wfz said:
I'm amazed at how almost no one in this thread seems to realize the difference (or don't seem to realize the importance) between profits and revenue. You also have to take development costs of the games into account.

 

Hopefully my chocolate bar analogy will clue some people in ;)  Revenue is a nice number to throw around when you lost money but need a number bigger then your last number to appease investors.



Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.