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tolu619 said:

I want to see OniLink or some replacement super-Link.I'd really like a story like Onimusha 3:time travel between the future(with technology) and the past(typical zelda world) because the baddies are workin from both fronts and only by travelling to & fro through time can Link stop them.This will open up opportunities for new weapons,baddies,dungeons and locales that don't feel recycled from previous zeldas.Personally,I also want these three things but from a thread I started earlier,http://www.vgchartz.com/forum/thread.php?id=50083&page=3,I know many people don't agree.

1.Mature cel-shaded art style similar to new prince of persia

2.Voice acting

3.Involving,complex storyline(don't go as far as metal gear acid,though.dat story was so complex,except 1 guy,ALL the main characters turned out to actually be someone else.You suddenly discover that Mr.X is actually Dr.Y

    I think everybody agrees that they should up the battle & boss difficulty,some of the bosses should mix in brute force with the regular ''do X 3 times'' thing and they should use all the weapons to their full battle potential.I mean,in TP,the sword had hidden skills.Why can't all the weapons have hidden skills?Imagine the combinations possible with Link's arsenal!Hey,Kuutra,Roma & SmokedHostage,I'm really curious to know what your comments on my post are.

Yeah Oni link looks cool but I have never plaid him. I never gathered all the fairies in MM, that’s what you had to do right? I don’t think Nintendo would use him twice but maybe something like him.

 

Well I like the idea of the skill thing but I think that not all weapons need it or can use it. Like the boomerang I think would be enough with magical upgrades.

 

Difficulty is a must and it would be cool if every weapon had its own amount of damage. I want to see a damage meter and maybe some of the bosses regain there strength like in metroid prime 3 that would be cool.  

 

 



    R.I.P Mr Iwata :'(