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Khuutra said:
Avinash_Tyagi said:
Khuutra said:
DTG said:
first party doesn't equal hardcore. Nintendo's first party franchises have decreased in difficulty these past two generations to allow casual games a chance, pretty much diluting any hardcore aspirations they may have had.

 

So difficulty determines what's hardcore?

 

 Its about barriers to entry, longtime gamers don't like that just anyone can play, they want it to be hard so only people who want to invest a lot of time can play

 

You let him answer, mister, it's a DTG-aimed question and I expect a DTG answer.

And that definition is ridiculous past reasoning. Ssomeone who can beat Donkey Kong is a hardcore gamer but that does not necessarily make Donkey Kong a hardcore game.

 

 Oh i'm not saying that I agree , but I have talked to others who have voiced that sentiment



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)