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sieanr said:
This thread is a goldmine.

Anyway, I can't beleive anyone would say those are prerendered since the screens arent that far off from what the GC was pulling off late in its life.

Furthermore, you can see polys in a lot of those screens, as well as other things that would never be used for even a crappy CGI.

I assumed it was purposely done crappy CGI to give it the appearance of appearing close to actual gameplay.  Some of the effects in the video I thought were beyond the Wii's capabilities but apparently I was wrong judging by the opinions of others here.  For example some of the stuff during the introduction of Zero Suit Samus starting at around 1:01 into the video, some of the effects just seem like they would be hard to do on the Wii, watch the dust at 1:06 especially when she jumps into the air, the particle effects just seemed too well done. 

But I'm wrong and I obviously didn't realize how far particle systems have come in games.  My bad.