@Goddog: Yes it does partially support your argument. But let's face the facts; all three make their consoles for themselves first. If it would be for 3rd parties to decide, we'd have 3 consoles that all are x86 based with the same horsepower.
Actually, the "ease of developement" wasn't the reason why M$ operating system took quickly over Apple OS. The reason is, that Apple OS have always been proprietary OS for Apple computers, when M$ OS has been cross-platform OS. The real breakthrough happened when the cheap IBM-clones appeared and M$ sold their OS for the clones. Apples strategy have always been to make hardware and software (the same as Nintendos have always been).
Now, as for Windows being an "open" platform, M$ has had a lot of trouble in EU due to them limiting the third parties on Windows. This was the reason for Vista release being delayed, when they still were solving the same issues with XP. Of course, i can't say right away how it has been in the past, atleast third parties have been able to make software for Windows and M$ has come up with some simple computer languages, such as Basic.
Also, it's wrong to say that Nintendo "adapted" Apples business strategy, since Nintendo basically have had its strategy before Apple was founded. Of course, it depends how and to what extent you classify the business strategy.
Actually Windows has had the "converter", similar to Wine, since Win98, it didn't have OpenGL native support (if i recall, only Win95 supported it natively). Anyway, i don't think they offer DirecX->Open source converter with their tools.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.







