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RolStoppable said:
mitsuhide said:
RolStoppable said:

If the PS3 architecture would be similar to the PS2, developers wouldn't complain how hard it is to program for the PS3. Pretty much every developer was familiar with the PS2, but apparently the PS3 architecture is very different.

Not true the devs did complain about PS2 acrhitecture saying it was to complicated but it started to dominate so they were FORCED to shutup and learn how to make games for it to make profits.

Let's go through this step by step.

Devs complained about the PS2 at first. The PS2 became dominant and devs were forced to learn to work with the hardware. They became familiar with it.

We both agree that devs were familiar with the PS2.

You are saying the PS3 architecture is similar to the PS2's.

So why are devs now complaining about the PS3 architecture to be hard to program for? Obviously because the PS3 architecture is not similar to the PS2 (which devs were familiar with) and devs have to learn from ground up how to utilize the new hardware, especially the Cell and its SPUs.

According to an article I read, the ps3 is easier to program for than the ps2 at this time period.

 



 

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