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Wii demand hasn't peaked yet.

By my count there are still six major pushes left even it had which would boost demand:

1) Price Cuts

2) Motionplus

3) The Third Party "Hardcore Wave" Monster Hunter 3, Mad World, The Conduit, Klonoa, RPGS, etc

4) The New Nintendo IPs, all the stuff announced in October is very interesting experimental except for Punch Out and Wii Sports Resort which are both sort of to drive motion plus.

5) Nintendo isn't going to have enough Wiis this Christmas in the USA. 800k in October suggests 5m to 7m is possible in Oct-Dec based on historical Oct-Dec growth, but they'll have maybe 3.5m to 5m instead

6) Wii Ware is really starting to come into its own as a platform, and I don't think message has been widely disseminated yet.

The diversity of software on Wii is fairly impressive now, in terms of simple to complex (Wii Ware games to Call of Duty) and non-traditional to traditional (Wii Fit/World of Goo to Mega Man 9/Zelda)

 



People are difficult to govern because they have too much knowledge.

When there are more laws, there are more criminals.

- Lao Tzu