Reasonable said:
As I've already stated I believe the attach rate for shooters on the PS3 to be way below that of the 360. Install base plays a factor but attach rate, particularly if its high, makes a huge difference. Simply put a shooter on 360 is going to get a higher attach rate, particularly if its one of the platforms signature titles. You link a far higher attach rate to a larger install base (in US) and you get a huge difference. I don't think its the scores so much as many more PS3 owners than you might think have no interest in RFOM2 (and probably wouldn't be any more interested in Gears 2 if it was on PS3 either). I don't see this as damage control BTW, just the reality of the different consoles user base. MS have always been able to rely on certain titles selling hugely well despite a comparitively small users base due to the high attach rate for certain genres their customer base skews to and I see this as a strength of the 360 over the PS3 for certain titles. It makes Insomniac's loyalty to Sony all the more apparent - after all can you imaigine if RFOM2 was released on 360 with 8 player coop, etc.? I'm sure its sales would dwarf those of the title on PS3. |
Actually, I think Insomniac just keeps thinking, "Next game we put out will take off!"
I'm almost certain that Sony is helping Insomniac financially. Otherwise, why wouldn't they go multiplat, when it could triple their sales? You know Microsoft is paying the hell out of Epic.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.