ZenfoldorVGI said:
I don't think anyone expected the same, but I would like to know why the attach rate of similar huge holiday exclusives on the HD consoles differ so drastically. I assume a lot of people expected R2 to be better, or at least equal to Gears 2. Why didn't they buy it? Was it the middling review scores? |
As I've already stated I believe the attach rate for shooters on the PS3 to be way below that of the 360. Install base plays a factor but attach rate, particularly if its high, makes a huge difference.
Simply put a shooter on 360 is going to get a higher attach rate, particularly if its one of the platforms signature titles. You link a far higher attach rate to a larger install base (in US) and you get a huge difference.
I don't think its the scores so much as many more PS3 owners than you might think have no interest in RFOM2 (and probably wouldn't be any more interested in Gears 2 if it was on PS3 either).
I don't see this as damage control BTW, just the reality of the different consoles user base. MS have always been able to rely on certain titles selling hugely well despite a comparitively small users base due to the high attach rate for certain genres their customer base skews to and I see this as a strength of the 360 over the PS3 for certain titles.
It makes Insomniac's loyalty to Sony all the more apparent - after all can you imaigine if RFOM2 was released on 360 with 8 player coop, etc.? I'm sure its sales would dwarf those of the title on PS3.
Try to be reasonable... its easier than you think...