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yushire said:
ameratsu said:

KylieDog is right in saying that 8 player online with 2 modes is completely inexcusable at this point. Yes, it isn't fair to compare it to HD consoles. Instead lets compare it to online enabled ps2/xbox games.

- Project Snowblind had 16 player online w/ DM, TDM, CTF, hunter modes

- Battlefield 2 (ps2/xbox versions) 24 player online w/ capture & hold, CTF modes

- Timesplitters: Future Perfect 16 player online w/  DM, TDM, CTF & other modes

- Ratchet & Clank Deadlocked 10 player online w/ DM, TDM, CTF, Conquest, Juggernaut, King of the Hill modes

Simply put, the fact that this game has 8 player online shows that this game was atleast somewhat rushed. They wanted to get the game out rather than say, give it the amount of players online that we saw frequently last generation.

 

 Its not the point, the point was is this game enjoyable or fun or not? Is this game good or not? You're always missing the point... Even gamefaqs users says this game was good and its enjoyable the best FPS yet to come on the Wii why even comparing to PS360 versions in the topic? Is this game a PS360 game? WHY COMPARE?

 

I didn't compare it to any ps3 or xbox 360 games.

I said that the original xbox and ps2, systems which the Wii beats easily in hardware power each had several games with more players and multiplayer modes than this game. The Wii has been out 2 years now, developers have had plenty of time to learn it. There's absoutely no excuse at this point other than sloppy porting or rushing that a FPS on the Wii has 8 players online with 2 modes.

 



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