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Gamerace said:
I want a decent number of hours of storymode gameplay - 10-15 would be good. 8 minium.

Second: Awesome online play. It may not compare to what's on the HD consoles but for most Wii owners that won't matter.

Third: Split screen multiplayer - Okay, not happening. Maybe in Conduit 2 then.


Just by the nature of Wii owners I doubt this will have a huge first week. However it should be like RE4 and sit on the charts for a couple years (like CoD4 would have if not for CoD5) and chart upwards of 2m. It'll be a huge hit for HVS and they have sequels. Red Steel 2 will also do well but I don't see Wii supporting a lot of FPS like the HD consoles do.

Next I want HVS to make Super Mario Paintball which will sell 15m

 

In a interview they said it will have a 10 hour long singleplayer not including trying to find the extras and such.  Which for a shooter is quite the accomplishment (this gen atleast it used to be unacceptable in past gens) if it turns out to take that long.  I don't think you should question online multiplayer, I mean Wii speak, custom controls, and no friend codes, really that boosts the enjoyment I had with MoH:H2 ten times alone.  Then add in the awesome weapons and such it should turn out to be pretty good.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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