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disolitude said:
bardicverse said:
Tremble said:

 

This may have been the case in 2005...but today it just doesn't make sense. HD systems still get 2X the amout of big games (if not more) compared to the wii. And a good chunk don't sell 500K. I'm sure developers and 3rd parties don't like losing money...yet by your logic, it seems they are doing just that.

My post wasn't a dig at you individually, but everyone posting on this site thinking they know business strategies better than giant corporations making these games. They know where the money is...

Demonstrably not, actually. From all of two months ago...

http://www.gamesindustry.biz/articles/less-than-3-out-of-10-games-recover-costs-says-eif-boss

"My guess and analysis shows that less than 3 out of 10 games recover their development and marketing costs with boxed goods sales," said Deering. "So what's going to have to happen? Creative use of hybrid online and offline advertising revenues, online offline transactions with consumers - these business models must be explored.""

Edit: Just to add to what I just wrote:

http://www.edge-online.com/features/edges-top-20-publishers-2008


 

Keep in mind, these are the TOP TWENTY publishers. Makes you wonder how the rest of the list will turn out...