Onyxmeth said:
Frankly, Nintendo shouldn't have limited resources at this point. They are billions of dollars in profit, and some of that should be used to make the consumer happier. Not just the new audience either, but those of us that stuck through the thick and thin. So what if Mother 3 only sells 100,000 over here? We've been asking for it for years and those kind of sales should justify the cost of localising it, amongst other titles. The real problem is, there seems to be no rhyme or reason to the titles they pick. It can't be quality, because Donkey Kong Barrel Blast got ported. It can't be sales potential because Odama got ported. It can't be a hectic release schedule, because Nintendo has a vastly smaller Fall release schedule than Microsoft while it has probably 5x as many working teams. Did you know Band Bros. DX for the DS is like Rock Band and Nintendo has been sitting on it since 2005 when it released in Japan? That has sales potential and NoA does nothing about it. Frankly, I'm scared that the awesome line-up Nintendo showed us at the October conference isn't all coming over here.
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I agree with that 100%. There is no way that Nintendo shouldn't have the resources to localize these games. They should be trying to appease their core fans as much as possible, but at this point, they probably feel that doesn't have to be a big priority since they are making so much money anyway. That would be unfortunate if true.
I have no clue as to why games get the green light or not. Donkey Kong was probably localized because DK has always been a pretty good franchise for Nintendo. I don't know anything about Odama. I didn't know about Band Bros either. That's too bad. I'm not too worried about the future right now, because I've got plenty of games I want to buy. I feel for you though.
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