KruzeS on 14 August 2007
I call bullshit. Mario Strikers is not easy. Zelda I haven't played through yet, and Paper Mario isn't even out here yet. But Strikers, the core game I've been playing as of late, as proved to be quite a challenge. Put simply, I suck at it.
Maybe it's just me, and I'm lame, but before Strikers, my time waster was finding all 96 exits in Super Mario World, so I'm guessing I'm not that lame.
Even Wii Play and Sports aren't exactly easy, if you take the challenge of getting at least gold all around. Let's put it this way: when you can consistently get to Platinum levels in Wii Tanks, then you gain the rigth to say it's easy. But if you can't be bothered because it's just not your cup of tee, then don't comment on its difficulty.
The fact that a game offers instant gratification at all difficulty levels doesn't mean it can't be a challenge to core players at the same time. No, all it does mean is that it's a well designed game.
Reality has a Nintendo bias.







