| patjuan32 said: I have to disagree with you on this point. Third parties have not tried to reach to core gamers on the Wii. Therefore we do not know how large the core audience is on the Wii. |
True, but I'd say this actually supports my claim. Apart from Nintendo, only a few third-parties have been creating core games for the Wii. So if there are fewer core games for the system than there are for other systems right now, and if the core audience is primarily motivated by core games, that implies that the core audience likely isn't there yet in as large numbers as they are on the HD consoles. I think there are enough core gamers who are Nintendo afficianados and who are open to non-traditional experiences that the Wii contains plenty of core gamers now, but there's lots of room to grow.
Secondly, The PSX and PS2 both enjoyed great software and software sells because the casual and the core audience were both served by first and third party efforts. Developers and Publishers that have a diversified portfolio of casual and core games will do very well on the Wii. The success of the PSX, PS2, GBA, and the DS gives validity to that statement. Their libraries cater to both the casual and the core.
Publishers and Developers can not continue to stay the course and go casual only. To be successful they must also cater to the core. Nintendo has been very successful with their software because they have casual as well as core titles. They've made something for everyone.
You're 100% right here, and it seems third-parties are finally starting to catch on. And by the end of next year, I don't think the old "Wii is only casual" meme will be around anymore (which makes it Wii Meme #32,934 to die). My posts above weren't claiming anything to the contrary: they're just arguing that because of poor third-party efforts the core gamer isn't as likely to own a Wii as an HD consoles at the moment. The larger number of core Wii games coming out next year tells me that situation will rectify itself soon, though.







